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For “Snakes on a Plane”, I was the Lead Creature TD at Cafe FX. I started off maintaining a couple snake rigs that the creature supervisor had done, as he was mainly dealing with “Pan’s Labyrinth” at the time, but soon took over all the snake rigs for the show. This ended up being 6 hero rigs, with a couple full face rigs on them, and 6 background snakes as well.
The hero snakes had to hold up on full frame shots, and all the rigs had to be able to do a wide variety of poses from slithering around to coil and strikes. This was accomplished thru a curve info plugin written by Cafe’s inhouse programming lead, Rob Tesdahl.